In Borel's game, two players, Colonel Blotto and General Lotto, each constrained by "budget" of troops, have to divide their armies between finite N of battlefields or hills. In some versions of the game budgets of Blotto and Lotto are asymmetric, with Blotto having more troops. Decisions are taken simultaneously, so the colonels are not informed of the actions of counterpart. Battle outcome on each battlefield is then decided by comparing number of troops: whoever sends more troops, wins the battle. In Tian Ji's version instead of allocating troops to battlefield, general-players — Tian Ji and Emperor Qi — are assigning horses of varying horsepower to races; whoever sends more powerful horse, wins particular race. Then whoever wins the most number of battles or races in N, wins the war, or races. General Tian Ji manages to win races in situation when his "budget" is asymmetric: his best horse is worse than Emperor's best one, but better than Emperor's second one; and the same is relevant to his second and third horses, which are subeffective as compared to second and third horses, but his second one is better than Emperor's third one. Unlike Blotto and Lotto, which are making decisions simultaneously, Tian Ji has the advantage over the second player. Being informed of Emperor's allocation he sends his worst horse against the best one of the Emperor, and loses one race; but at price of this sacrifice he kicks off Emperor during two other races, sending his first horse against Emperor's second one, and his second one against Emperor's third one.